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God-level Game Designers Start From Scaring the Crying Anchor

4.1 (92 reviews)
Mulai Membaca + Tambahkan ke Pustaka
2.5MDilihat
545Chapter
670Pembaca

Sinopsis

Water Blue Star memiliki lahan subur untuk game, tetapi banyak perusahaan game dan desainer game enggan membuat kemajuan.

Xun Ze, yang membangunkan sistem desainer game tingkat dewa, memutuskan untuk memberi tahu semua orang apa itu game sebenarnya.

Karena sistem dapat mengumpulkan nilai emosional pemain, game yang dikembangkan oleh Xun Ze membuat suasana hati pemain semakin berfluktuasi nilai emosionalnya.

Nilai emosional dapat memperkuat atribut dan kemampuan Xun Ze, dan juga dapat membeli item khusus dan kemampuan khusus.

Oleh karena itu, game yang dikembangkan oleh Xun Ze selalu berganti-ganti antara kegembiraan, kemarahan, kekhawatiran, pemikiran, kesedihan, ketakutan, dan keterkejutan, menghadirkan pengalaman seperti roller coaster bagi para pemain.

Pemain yang tak terhitung jumlahnya: Gou pencuri! Tidak bisakah kamu memberi kami waktu yang baik? Apakah desainer game tingkat dewa luar biasa? Bisakah desainer game tingkat dewa melakukan apa pun yang mereka inginkan?

Xun Ze: Akan ada game baru minggu depan! Ini adalah…

Pemain yang tak terhitung jumlahnya: Pencuri gou tutup mulut! Ambil uangnya, kami ingin permainannya!

- Deskripsi dari MTLNovels

Detail

Judul Singkat:GGDSFSCA
Judul Asli:神级游戏设计师从吓哭主播开始
Status:Completed
Author:Shen Meng three days
Genre:
Weekly Rank:#1178
Monthly Rank:#1014
All Time Rank:#607
Label:Alternate World, Artificial Intelligence, Business Management, Cheats, e-Sports, Game Elements, Gamers, Late Romance, Male Protagonist, Nationalism, Parallel Worlds, Poor to Rich, Previous Life Talent, Programmer, System, System Administrator, Time Skip, Transmigration,
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85 komentar pada “God-level Game Designers Start From Scaring the Crying Anchor
Bagian komentar di bawah ini hanya untuk diskusi, untuk request novel, silakan gunakan Discord.
  1. creates a tag for novels by Game Design creators to make them easier to find like a novel : Game Design: It is Very Simple For You To Fill In? , Almighty Game Designer: Please call me a game designer , Say Yes To Making Bad Games, What the Hell is Titanfall?, I Make Games To Scare Crying Players. like these.

  2. Help me find - a fired artist gets a program (cheat system?) that animates what he drew, and he opens an animation studio, he also quarreled with his wife, she will then become the CEO of his company

  3. there are some drawbacks of this novel when compared to other game maker novels, it's about the plot of the game, Here it is not explained how the plot of the game he made, only the name, and the type of genre of the game,

  4. I really hate these types of novels. Like, the mc gets praised for the things he does when in reality, they are not even original. Like he steals ideas, designs, art and stories, claims them as his own lol.

  5. If you really want to comment on the logic of this, you need to understand the reality, if there is no game, anime, novel or technology in this world, if you were the first to show it, have patents or something like that, the person will be the creator of it, because it was the first and only one that made it appear in that world, it doesn't matter if the technology was taken from a Being from another dimension, plane or planet... It's like saying that Santos Dumont created the world's first airplane, but the American says that the twins created the airplane... So tell me? If there is such a thing in our real life, imagine in a world that there is no such thing and was created... Is he not the true creator?

  6. (chapter 497) I give up. I really tried to get to the end, but the author just keeps butchering the games one after the other and say that it's super good. The first Full dive VR being PUBG is just ridiculous, you need 100 people for one match so there's no way it'd work as a first game for any platform. Making Dark souls and DMC as VR is another ridiculous idea. Just because a game is in VR doesn't make it good, for most of the game, the VR element can make it much worse exactly because they were made to be watched through the screen and don't lived in person. But the last drop for me was making DbD as a hopeful game without bloodshed because of VR. It's exactly the problem, the risks of VR are too much for certain games to work on it and the author simply ignore it... Looking for another game developer novels if someone can recommend

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